Welder flame fix (#7021)

This commit is contained in:
Alex Evgrashin
2022-03-08 04:06:09 +03:00
committed by GitHub
parent e2dc47bff9
commit db4322e5b3
5 changed files with 47 additions and 18 deletions

View File

@@ -0,0 +1,21 @@
using Content.Client.Tools.Components;
using Content.Shared.Tools.Components;
using Robust.Client.GameObjects;
namespace Content.Client.Tools.Visualizers;
public sealed class WelderVisualizerSystem : VisualizerSystem<WelderComponent>
{
protected override void OnAppearanceChange(EntityUid uid, WelderComponent component, ref AppearanceChangeEvent args)
{
base.OnAppearanceChange(uid, component, ref args);
if (!TryComp(uid, out SpriteComponent? sprite))
return;
if (args.Component.TryGetData(WelderVisuals.Lit, out bool isLit))
{
sprite.LayerSetVisible(WelderLayers.Flame, isLit);
}
}
}