Fix potential reaction crash (#3251)
This commit is contained in:
@@ -144,7 +144,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
|
||||
reagent.ReactionTile(tile, reagentQuantity.Quantity * solutionFraction);
|
||||
|
||||
// Touch every entity on the tile
|
||||
foreach (var entity in tile.GetEntitiesInTileFast())
|
||||
foreach (var entity in tile.GetEntitiesInTileFast().ToArray())
|
||||
{
|
||||
reagent.ReactionEntity(entity, ReactionMethod.Touch, reagentQuantity.Quantity * solutionFraction);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user