Fix potential reaction crash (#3251)

This commit is contained in:
Clyybber
2021-02-16 11:56:50 +01:00
committed by GitHub
parent c7876d624b
commit db290fd91e

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@@ -144,7 +144,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
reagent.ReactionTile(tile, reagentQuantity.Quantity * solutionFraction);
// Touch every entity on the tile
foreach (var entity in tile.GetEntitiesInTileFast())
foreach (var entity in tile.GetEntitiesInTileFast().ToArray())
{
reagent.ReactionEntity(entity, ReactionMethod.Touch, reagentQuantity.Quantity * solutionFraction);
}