Fix chemical explosion scaling. (#41153)
Fix area reaction scaling Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
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@@ -50,6 +50,8 @@ public sealed partial class Explosion : EntityEffectBase<Explosion>
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[DataField]
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public float TileBreakScale = 1f;
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public override bool Scaling => true;
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public override string EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
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=> Loc.GetString("entity-effect-guidebook-explosion", ("chance", Probability));
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