zombie claw animation fix (#12537)

This commit is contained in:
Nemanja
2022-11-19 11:07:09 -05:00
committed by GitHub
parent 57a2081e08
commit dad7d17c10
4 changed files with 19 additions and 7 deletions

View File

@@ -53,12 +53,12 @@ namespace Content.Shared.Zombies
/// The attack arc of the zombie
/// </summary>
[DataField("attackArc", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
public string AttackAnimation = "WeaponArcClaw";
public string AttackAnimation = "WeaponArcBite";
/// <summary>
/// The role prototype of the zombie antag role
/// </summary>
[DataField("zombieRoldId", customTypeSerializer: typeof(PrototypeIdSerializer<AntagPrototype>))]
[DataField("zombieRoleId", customTypeSerializer: typeof(PrototypeIdSerializer<AntagPrototype>))]
public readonly string ZombieRoleId = "Zombie";
}
}