zombie claw animation fix (#12537)
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@@ -53,12 +53,12 @@ namespace Content.Shared.Zombies
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/// The attack arc of the zombie
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/// </summary>
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[DataField("attackArc", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string AttackAnimation = "WeaponArcClaw";
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public string AttackAnimation = "WeaponArcBite";
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/// <summary>
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/// The role prototype of the zombie antag role
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/// </summary>
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[DataField("zombieRoldId", customTypeSerializer: typeof(PrototypeIdSerializer<AntagPrototype>))]
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[DataField("zombieRoleId", customTypeSerializer: typeof(PrototypeIdSerializer<AntagPrototype>))]
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public readonly string ZombieRoleId = "Zombie";
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}
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}
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