ECS configuration component (#7353)

This commit is contained in:
Leon Friedrich
2022-03-31 18:22:38 +13:00
committed by GitHub
parent 70f0fffed2
commit dab0020d35
4 changed files with 80 additions and 140 deletions

View File

@@ -1,4 +1,3 @@
using System.Collections.Generic;
using System.Threading;
using Content.Server.Administration.Commands;
using Content.Server.Administration.Managers;
@@ -10,7 +9,6 @@ using Content.Server.Disposal.Tube.Components;
using Content.Server.EUI;
using Content.Server.Explosion.EntitySystems;
using Content.Server.Ghost.Roles;
using Content.Server.Inventory;
using Content.Server.Mind.Commands;
using Content.Server.Mind.Components;
using Content.Server.Players;
@@ -22,17 +20,14 @@ using Content.Shared.Database;
using Content.Shared.GameTicking;
using Content.Shared.Interaction.Helpers;
using Content.Shared.Inventory;
using Content.Shared.Movement.Components;
using Content.Shared.Popups;
using Content.Shared.Verbs;
using Robust.Server.Console;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Timing;
using static Content.Shared.Configurable.SharedConfigurationComponent;
using Timer = Robust.Shared.Timing.Timer;
namespace Content.Server.Administration
@@ -50,6 +45,7 @@ namespace Content.Server.Administration
[Dependency] private readonly ExplosionSystem _explosions = default!;
[Dependency] private readonly GhostRoleSystem _ghostRoleSystem = default!;
[Dependency] private readonly ArtifactSystem _artifactSystem = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
private readonly Dictionary<IPlayerSession, EditSolutionsEui> _openSolutionUis = new();
@@ -289,7 +285,6 @@ namespace Content.Server.Administration
args.Verbs.Add(verb);
}
// Configuration verb. Is this even used for anything!?
if (_groupController.CanAdminMenu(player) &&
EntityManager.TryGetComponent<ConfigurationComponent?>(args.Target, out var config))
{
@@ -297,7 +292,7 @@ namespace Content.Server.Administration
verb.Text = Loc.GetString("configure-verb-get-data-text");
verb.IconTexture = "/Textures/Interface/VerbIcons/settings.svg.192dpi.png";
verb.Category = VerbCategory.Debug;
verb.Act = () => config.OpenUserInterface(actor);
verb.Act = () => _uiSystem.TryOpen(args.Target, ConfigurationUiKey.Key, actor.PlayerSession);
args.Verbs.Add(verb);
}

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@@ -1,136 +1,16 @@
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using Content.Server.Tools.Components;
using Content.Server.UserInterface;
using Content.Shared.Configurable;
using Content.Shared.Interaction;
using Content.Shared.Tools;
using Content.Shared.Tools.Components;
using Content.Shared.Verbs;
using Robust.Server.Console;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.ViewVariables;
namespace Content.Server.Configurable
{
namespace Content.Server.Configurable;
[RegisterComponent]
[ComponentReference(typeof(SharedConfigurationComponent))]
public sealed class ConfigurationComponent : SharedConfigurationComponent, IInteractUsing, ISerializationHooks
public sealed class ConfigurationComponent : SharedConfigurationComponent
{
[Dependency] private readonly IEntityManager _entMan = default!;
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(ConfigurationUiKey.Key);
[DataField("keys")] private List<string> _keys = new();
[ViewVariables]
private readonly Dictionary<string, string> _config = new();
[DataField("validation")]
private readonly Regex _validation = new ("^[a-zA-Z0-9 ]*$", RegexOptions.Compiled);
[DataField("config")]
public readonly Dictionary<string, string> Config = new();
[DataField("qualityNeeded", customTypeSerializer: typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
private string _qualityNeeded = "Pulsing";
void ISerializationHooks.BeforeSerialization()
{
_keys = _config.Keys.ToList();
}
void ISerializationHooks.AfterDeserialization()
{
foreach (var key in _keys)
{
_config.Add(key, string.Empty);
}
}
protected override void OnAdd()
{
base.OnAdd();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
}
}
protected override void OnRemove()
{
base.OnRemove();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage -= UserInterfaceOnReceiveMessage;
}
}
public string? GetConfig(string name)
{
return _config.GetValueOrDefault(name);
}
protected override void Startup()
{
base.Startup();
UpdateUserInterface();
}
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
{
if (UserInterface == null || !_entMan.TryGetComponent(eventArgs.User, out ActorComponent? actor))
return false;
if (!_entMan.TryGetComponent<ToolComponent?>(eventArgs.Using, out var tool) || !tool.Qualities.Contains(_qualityNeeded))
return false;
OpenUserInterface(actor);
return true;
}
private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
{
var message = serverMsg.Message;
var config = new Dictionary<string, string>(_config);
if (message is ConfigurationUpdatedMessage msg)
{
foreach (var key in config.Keys)
{
var value = msg.Config.GetValueOrDefault(key);
if (value == null || _validation != null && !_validation.IsMatch(value) && value != string.Empty)
continue;
_config[key] = value;
}
// TODO raise event.
}
}
private void UpdateUserInterface()
{
UserInterface?.SetState(new ConfigurationBoundUserInterfaceState(_config));
}
public void OpenUserInterface(ActorComponent actor)
{
UpdateUserInterface();
UserInterface?.Open(actor.PlayerSession);
UserInterface?.SendMessage(new ValidationUpdateMessage(_validation.ToString()), actor.PlayerSession);
}
private static void FillConfiguration<T>(List<string> list, Dictionary<string, T> configuration, T value){
for (var index = 0; index < list.Count; index++)
{
configuration.Add(list[index], value);
}
}
}
public string QualityNeeded = "Pulsing";
}

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@@ -0,0 +1,64 @@
using Content.Server.Tools.Components;
using Content.Shared.Interaction;
using Robust.Server.GameObjects;
using static Content.Shared.Configurable.SharedConfigurationComponent;
namespace Content.Server.Configurable;
public sealed class ConfigurationSystem : EntitySystem
{
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ConfigurationComponent, ConfigurationUpdatedMessage>(OnUpdate);
SubscribeLocalEvent<ConfigurationComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<ConfigurationComponent, InteractUsingEvent>(OnInteractUsing);
}
private void OnInteractUsing(EntityUid uid, ConfigurationComponent component, InteractUsingEvent args)
{
if (args.Handled)
return;
if (!TryComp(args.Used, out ToolComponent? tool) || !tool.Qualities.Contains(component.QualityNeeded))
return;
if (!TryComp(args.User, out ActorComponent? actor))
return;
args.Handled = _uiSystem.TryOpen(uid, ConfigurationUiKey.Key, actor.PlayerSession);
}
private void OnStartup(EntityUid uid, ConfigurationComponent component, ComponentStartup args)
{
UpdateUi(uid, component);
}
private void UpdateUi(EntityUid uid, ConfigurationComponent component)
{
if (_uiSystem.TryGetUi(uid, ConfigurationUiKey.Key, out var ui))
ui.SetState(new ConfigurationBoundUserInterfaceState(component.Config));
}
private void OnUpdate(EntityUid uid, ConfigurationComponent component, ConfigurationUpdatedMessage args)
{
foreach (var key in component.Config.Keys)
{
var value = args.Config.GetValueOrDefault(key);
if (string.IsNullOrWhiteSpace(value) || component.Validation != null && !component.Validation.IsMatch(value))
continue;
component.Config[key] = value;
}
UpdateUi(uid, component);
// TODO raise event.
// TODO support float (spinbox) and enum (drop-down) configurations
// TODO support verbs.
}
}

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@@ -1,6 +1,4 @@
using System;
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using System.Text.RegularExpressions;
using Robust.Shared.Serialization;
namespace Content.Shared.Configurable
@@ -8,6 +6,9 @@ namespace Content.Shared.Configurable
[Virtual]
public class SharedConfigurationComponent : Component
{
[DataField("validation")]
public readonly Regex Validation = new("^[a-zA-Z0-9 ]*$", RegexOptions.Compiled);
[Serializable, NetSerializable]
public sealed class ConfigurationBoundUserInterfaceState : BoundUserInterfaceState
{