Fix rare NRE in atmos

This commit is contained in:
Vera Aguilera Puerto
2020-12-05 18:57:04 +01:00
parent e1ba52c05b
commit da39d18637

View File

@@ -587,7 +587,8 @@ namespace Content.Server.GameObjects.Components.Atmos
while (_currentRunTiles.Count > 0)
{
var tile = _currentRunTiles.Dequeue();
tile.EqualizePressureInZone(UpdateCounter);
// ReSharper disable once ConstantConditionalAccessQualifier
tile?.EqualizePressureInZone(UpdateCounter);
if (number++ < LagCheckIterations) continue;
number = 0;