Crawling Fixes Part 4: Can't crawl when weightless. (#39099)
* Init Commit * Typos * Commit 2 * Save Interaction Test Mob from failing * ssss * Confident I've gotten all the correct prototypes * Whoops forgot to edit those * aaaaa * Better solution * Test fail fixes * Yaml fix * THE FINAL TEST FIX * Final fix(?) * whoops * Added a WeightlessnessChangedEvent * Check out this diff * Wait I'm dumb * Final optimization and don't duplicate code * Death to IsWeightless * Moth directed targeted attack * A * Bugfixes and such * Grrr * Death * Cleanup * Cleanup 2 --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
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@@ -22,7 +22,7 @@ internal sealed class StunOnCollideSystem : EntitySystem
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private void TryDoCollideStun(Entity<StunOnCollideComponent> ent, EntityUid target)
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{
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_stunSystem.TryKnockdown(target, ent.Comp.KnockdownAmount, ent.Comp.Refresh, ent.Comp.AutoStand, ent.Comp.Drop);
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_stunSystem.TryKnockdown(target, ent.Comp.KnockdownAmount, ent.Comp.Refresh, ent.Comp.AutoStand, ent.Comp.Drop, true);
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if (ent.Comp.Refresh)
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{
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