The disposals pushing and pulling update (#1875)

* Add collision to disposal unit and pipes
Make disposal unit and pipes pullable
Implement proper handling of collisions in disposals

* Implement IsExiting
Move DisposalSystem to shared

* Change SharedDisosalUnitComponent to call manager.ContainsEntity directly

* Update saltern.yml

Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
This commit is contained in:
Julian Giebel
2020-08-24 20:41:15 +02:00
committed by GitHub
parent 9019079d79
commit d9f02a6a0a
8 changed files with 374 additions and 554 deletions

View File

@@ -4,6 +4,7 @@ using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Disposal
{
[RegisterComponent]
[ComponentReference(typeof(SharedDisposalUnitComponent))]
public class DisposalUnitComponent : SharedDisposalUnitComponent
{
}