@@ -52,7 +52,7 @@ public sealed class ExpendableLightSystem : VisualizerSystem<ExpendableLightComp
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case ExpendableLightState.Lit:
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_audioSystem.Stop(comp.PlayingStream);
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comp.PlayingStream = _audioSystem.PlayPvs(
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comp.LoopedSound, uid, SharedExpendableLightComponent.LoopedSoundParams)?.Entity;
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comp.LoopedSound, uid)?.Entity;
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if (args.Sprite.LayerMapTryGet(ExpendableLightVisualLayers.Overlay, out var layerIdx, true))
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{
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