Make nukies usable (#8257)
* Make nukies usable - Spawn points that work - Radar default range bumped up - Used the infiltrator instead - Spawning works I playtested it and it was working so anything new pops up then I'm gonna screm. * a
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@@ -205,7 +205,7 @@ namespace Content.Server.GameTicking
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// MapInitialize *before* spawning players, our codebase is too shit to do it afterwards...
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_mapManager.DoMapInitialize(DefaultMap);
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SpawnPlayers(readyPlayers, origReadyPlayers.Select(x => x.UserId), profiles, force);
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SpawnPlayers(readyPlayers, profiles, force);
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_roundStartDateTime = DateTime.UtcNow;
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RunLevel = GameRunLevel.InRound;
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