Make InteractUsing async, make tools use DoAfter. (#1772)
* Make IInteractUsing async, make tools use DoAfter. * Disable warning 1998 in Content.Server * Update Content.Server/GameObjects/Components/AnchorableComponent.cs
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@@ -1,3 +1,4 @@
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using System.Threading.Tasks;
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using Content.Server.GameObjects.Components.GUI;
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using Content.Server.GameObjects.Components.Items.Storage;
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using Content.Server.Interfaces.GameObjects.Components.Items;
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@@ -30,7 +31,7 @@ namespace Content.Server.GameObjects.Components
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ContainerManagerComponent.Ensure<ContainerSlot>("potted_plant_hide", Owner, out _);
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}
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bool IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (_itemContainer.ContainedEntity != null)
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{
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