Make InteractUsing async, make tools use DoAfter. (#1772)
* Make IInteractUsing async, make tools use DoAfter. * Disable warning 1998 in Content.Server * Update Content.Server/GameObjects/Components/AnchorableComponent.cs
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@@ -1,5 +1,6 @@
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using System;
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using System.Linq;
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using System.Threading.Tasks;
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using Content.Server.GameObjects.Components.GUI;
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using Content.Server.GameObjects.Components.Items.Storage;
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using Content.Server.GameObjects.Components.Power.ApcNetComponents;
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@@ -290,7 +291,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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/// </summary>
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/// <param name="args">Data relevant to the event such as the actor which triggered it.</param>
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/// <returns></returns>
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bool IInteractUsing.InteractUsing(InteractUsingEventArgs args)
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs args)
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{
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if (!args.User.TryGetComponent(out IHandsComponent hands))
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{
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