Implement fluent for some Menu files (#3893)
This commit is contained in:
@@ -26,7 +26,7 @@ namespace Content.Client.GameObjects.Components.Configuration
|
||||
|
||||
_inputs = new List<(string name, LineEdit input)>();
|
||||
|
||||
Title = Loc.GetString("Device Configuration");
|
||||
Title = Loc.GetString("configuration-menu-device-title");
|
||||
|
||||
_baseContainer = new VBoxContainer
|
||||
{
|
||||
@@ -48,7 +48,7 @@ namespace Content.Client.GameObjects.Components.Configuration
|
||||
|
||||
var confirmButton = new Button
|
||||
{
|
||||
Text = Loc.GetString("Confirm"),
|
||||
Text = Loc.GetString("configuration-menu-confirm"),
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
VerticalAlignment = VAlignment.Center
|
||||
};
|
||||
|
||||
@@ -147,14 +147,14 @@ namespace Content.Client.GameObjects.Components.Wires
|
||||
{
|
||||
(_nameLabel = new Label
|
||||
{
|
||||
Text = Loc.GetString("Wires"),
|
||||
Text = Loc.GetString("wires-menu-name-label"),
|
||||
FontOverride = font,
|
||||
FontColorOverride = StyleNano.NanoGold,
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
}),
|
||||
(_serialLabel = new Label
|
||||
{
|
||||
Text = Loc.GetString("DEAD-BEEF"),
|
||||
Text = "DEAD-BEEF",
|
||||
FontOverride = fontSmall,
|
||||
FontColorOverride = Color.Gray,
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
|
||||
Reference in New Issue
Block a user