Change anchorable snap default to true (#3789)
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@@ -31,7 +31,7 @@ namespace Content.Server.GameObjects.Components
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("snap")]
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public bool Snap { get; private set; }
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public bool Snap { get; private set; } = true;
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public override void Initialize()
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{
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@@ -102,7 +102,6 @@
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- MobImpassable
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- VaultImpassable
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- type: Anchorable
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snap: true
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- type: Pullable
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- type: SnapGrid
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offset: Center
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@@ -42,7 +42,6 @@
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parent: SeatBase
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components:
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- type: Anchorable
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snap: true
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- type: Rotatable
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- type: Sprite
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state: chair
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@@ -68,7 +67,6 @@
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description: Apply butt.
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components:
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- type: Anchorable
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snap: true
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- type: Sprite
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state: stool_base
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color: "#8e9799"
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@@ -92,7 +90,6 @@
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parent: SeatBase
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components:
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- type: Anchorable
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snap: true
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- type: Sprite
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state: bar_stool
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- type: Physics
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@@ -149,7 +146,6 @@
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description: It looks comfy.
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components:
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- type: Anchorable
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snap: true
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- type: Sprite
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state: comfychair_preview
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- type: Physics
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@@ -24,7 +24,6 @@
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- VaultImpassable
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- type: Pullable
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- type: Anchorable
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snap: true
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- type: Damageable
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resistances: metallicResistances
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- type: Destructible
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@@ -21,5 +21,4 @@
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acts: ["Destruction"]
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- type: KitchenSpike
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- type: Anchorable
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snap: true
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- type: Pullable
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@@ -43,7 +43,6 @@
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BoardName: "Vending Machine"
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LayoutId: Vending
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- type: Anchorable
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snap: true
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- type: entity
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parent: VendingMachine
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@@ -43,7 +43,6 @@
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- type: SnapGrid
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offset: Center
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- type: Anchorable
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snap: true
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- type: Pullable
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- type: AMEController
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- type: UserInterface
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@@ -6,7 +6,6 @@
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components:
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- type: InteractionOutline
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- type: Anchorable
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snap: true
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- type: Physics
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bodyType: Static
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fixtures:
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@@ -40,5 +40,4 @@
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nodeGroupID: HVPower
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- type: RadiationCollector
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- type: Anchorable
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snap: true
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- type: Pullable
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@@ -33,7 +33,6 @@
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state: icon
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- type: ContainmentFieldGenerator
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- type: Anchorable
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snap: true
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- type: Pullable
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- type: PointLight
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enabled: false
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@@ -59,7 +59,6 @@
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Anchorable
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snap: true
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- type: Pullable
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- type: Rotatable
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- type: Appearance
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@@ -25,5 +25,4 @@
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- type: SnapGrid
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offset: Center
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- type: Anchorable
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snap: true
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- type: Pullable
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@@ -29,7 +29,6 @@
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- type: SnapGrid
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offset: Center
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- type: Anchorable
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snap: true
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- type: Pullable
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- type: MedicalScanner
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- type: Damageable
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@@ -19,7 +19,6 @@
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- type: PowerReceiver
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- type: InteractionOutline
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- type: Anchorable
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snap: true
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- type: Physics
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bodyType: Static
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fixtures:
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@@ -145,7 +145,6 @@
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- Opaque
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- MobImpassable
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- type: Anchorable
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snap: true
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- type: Damageable
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resistances: metallicResistances
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- type: Destructible
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@@ -66,7 +66,6 @@
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mask:
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- Impassable
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- type: Anchorable
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snap: true
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- type: Pullable
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- type: Sprite
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sprite: Constructible/Hydroponics/containers.rsi
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@@ -6,7 +6,6 @@
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description: The HT-451, a torque rotation-based, waste disposal unit for small matter. This one seems remarkably clean.
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components:
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- type: Anchorable
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snap: true
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- type: Sprite
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sprite: Constructible/Watercloset/toilet.rsi
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state: closed_toilet_seat_up
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@@ -42,5 +42,4 @@
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mask:
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- VaultImpassable
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- type: Anchorable
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snap: true
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- type: Pullable
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