NukeOps game rule tweaks (#10005)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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namespace Content.Server.GameTicking.Rules.Components;
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/// <summary>
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/// This is used for tagging a mob as a nuke operative.
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/// </summary>
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[RegisterComponent]
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public sealed class NukeOperativeComponent : Component
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{
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}
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