Inflatable wall fix (#8409)
* adds a check for canreach in SpawnAfterInteract * adds a check for the new field
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@@ -10,6 +10,10 @@ namespace Content.Server.Engineering.Components
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[DataField("prototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string? Prototype { get; }
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[ViewVariables]
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[DataField("ignoreDistance")]
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public bool IgnoreDistance { get; }
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[ViewVariables]
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[DataField("doAfter")]
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public float DoAfterTime = 0;
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@@ -25,6 +25,8 @@ namespace Content.Server.Engineering.EntitySystems
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private async void HandleAfterInteract(EntityUid uid, SpawnAfterInteractComponent component, AfterInteractEvent args)
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{
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if (!args.CanReach && !component.IgnoreDistance)
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return;
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if (string.IsNullOrEmpty(component.Prototype))
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return;
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if (!_mapManager.TryGetGrid(args.ClickLocation.GetGridId(EntityManager), out var grid))
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