diff --git a/Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs b/Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs index b352243db8..bbbf8a449f 100644 --- a/Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs +++ b/Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs @@ -1396,7 +1396,7 @@ public abstract class SharedStorageSystem : EntitySystem // This bit of code is how area inserts go from tanking frames to being negligible. if (fastPath) { - var flag = SharedMapSystem.ToBitmask(position, StorageComponent.ChunkSize); + var flag = SharedMapSystem.ToBitmask(SharedMapSystem.GetChunkRelative(position, StorageComponent.ChunkSize), StorageComponent.ChunkSize); // Occupied so skip. if ((occupied & flag) == flag)