Eris low walls & windows.
Still needs work blocked by better entity parenting, but oh well.
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@@ -109,6 +109,8 @@ namespace Content.Client
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factory.Register<ConstructorComponent>();
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factory.Register<ConstructionGhostComponent>();
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factory.Register<IconSmoothComponent>();
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factory.Register<LowWallComponent>();
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factory.RegisterReference<LowWallComponent, IconSmoothComponent>();
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factory.Register<DamageableComponent>();
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factory.Register<ClothingComponent>();
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factory.Register<ItemComponent>();
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@@ -159,6 +161,8 @@ namespace Content.Client
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factory.Register<ExaminerComponent>();
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factory.Register<CharacterInfoComponent>();
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factory.Register<WindowComponent>();
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IoCManager.Register<IGameHud, GameHud>();
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IoCManager.Register<IClientNotifyManager, ClientNotifyManager>();
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IoCManager.Register<ISharedNotifyManager, ClientNotifyManager>();
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