Fix GhostRoleRadio icons (#30650)

Co-authored-by: plykiya <plykiya@protonmail.com>
This commit is contained in:
Plykiya
2024-08-04 18:24:40 -07:00
committed by GitHub
parent c04f71728e
commit d87d9c4676
2 changed files with 3 additions and 4 deletions

View File

@@ -22,7 +22,7 @@ public sealed class GhostRoleRadioBoundUserInterface : BoundUserInterface
_ghostRoleRadioMenu.SendGhostRoleRadioMessageAction += SendGhostRoleRadioMessage;
}
public void SendGhostRoleRadioMessage(ProtoId<GhostRolePrototype> protoId)
private void SendGhostRoleRadioMessage(ProtoId<GhostRolePrototype> protoId)
{
SendMessage(new GhostRoleRadioMessage(protoId));
}

View File

@@ -1,7 +1,6 @@
using Content.Client.UserInterface.Controls;
using Content.Shared.Ghost.Roles;
using Content.Shared.Ghost.Roles.Components;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
@@ -33,7 +32,7 @@ public sealed partial class GhostRoleRadioMenu : RadialMenu
private void RefreshUI()
{
// The main control that will contain all of the clickable options
// The main control that will contain all the clickable options
var main = FindControl<RadialContainer>("Main");
// The purpose of this radial UI is for ghost role radios that allow you to select
@@ -70,7 +69,7 @@ public sealed partial class GhostRoleRadioMenu : RadialMenu
if (_prototypeManager.TryIndex(ghostRoleProto.IconPrototype, out var iconProto))
entProtoView.SetPrototype(iconProto);
else
entProtoView.SetPrototype(comp.Prototype);
entProtoView.SetPrototype(ghostRoleProto.EntityPrototype);
button.AddChild(entProtoView);
main.AddChild(button);