Removes some unused fields (#2603)
* removes some unused fields * thats an oopsie Co-authored-by: Paul <ritter.paul1+git@googlemail.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -77,8 +77,6 @@ namespace Content.Client.GameObjects.Components.Body.Surgery
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private SpriteView SpriteView { get; }
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private Control EntityControl { get; }
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private Label DisplayText { get; }
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public int CallbackData { get; }
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@@ -279,19 +279,6 @@ namespace Content.Client.GameObjects.Components.Storage
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args.Button.Pressed = false;
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StorageEntity.Interact(control.EntityUid);
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}
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/// <summary>
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/// Function assigned to button that adds items to the storage entity.
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/// </summary>
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private void OnAddItemButtonPressed(BaseButton.ButtonEventArgs args)
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{
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var controlledEntity = IoCManager.Resolve<IPlayerManager>().LocalPlayer.ControlledEntity;
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if (controlledEntity.TryGetComponent(out HandsComponent hands))
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{
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StorageEntity.SendNetworkMessage(new InsertEntityMessage());
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}
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}
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}
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/// <summary>
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@@ -24,8 +24,6 @@ namespace Content.Client.GameObjects.EntitySystems
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IResourceCache _resourceCache = default!;
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private readonly Dictionary<float, Color> _fireCache = new();
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// Gas overlays
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private readonly float[] _timer = new float[Atmospherics.TotalNumberOfGases];
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private readonly float[][] _frameDelays = new float[Atmospherics.TotalNumberOfGases][];
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@@ -27,7 +27,6 @@ namespace Content.Client.Research
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public LatheBoundUserInterface Owner { get; set; }
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private readonly List<LatheRecipePrototype> _recipes = new();
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private readonly List<LatheRecipePrototype> _shownRecipes = new();
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public LatheMenu(LatheBoundUserInterface owner = null)
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@@ -103,7 +103,6 @@ namespace Content.Client.Sandbox
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private EntitySpawnWindow _spawnWindow;
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private TileSpawnWindow _tilesSpawnWindow;
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private bool _sandboxWindowToggled;
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private bool SpawnEntitiesButton { get; set; }
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public void Initialize()
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{
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@@ -14,6 +14,7 @@ using Content.Shared.GameObjects.EntitySystems;
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using Content.Shared.Interfaces;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Content.Shared.GameObjects.Verbs;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects.Components.Container;
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using Robust.Server.GameObjects.Components.UserInterface;
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using Robust.Server.GameObjects.EntitySystems;
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@@ -48,7 +49,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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[ViewVariables] private bool HasBeaker => _beakerContainer.ContainedEntity != null;
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[ViewVariables] private ReagentUnit _dispenseAmount = ReagentUnit.New(10);
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[ViewVariables] private SolutionContainerComponent? Solution => _beakerContainer.ContainedEntity.GetComponent<SolutionContainerComponent>();
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[UsedImplicitly] [ViewVariables] private SolutionContainerComponent? Solution => _beakerContainer.ContainedEntity.GetComponent<SolutionContainerComponent>();
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[ViewVariables] private bool Powered => !Owner.TryGetComponent(out PowerReceiverComponent? receiver) || receiver.Powered;
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@@ -21,9 +21,6 @@ namespace Content.Server.GameObjects.Components.Markers
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[ViewVariables(VVAccess.ReadWrite)]
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public List<string> RarePrototypes { get; set; } = new();
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[ViewVariables(VVAccess.ReadWrite)]
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private List<string> _gameRules = new();
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[ViewVariables(VVAccess.ReadWrite)]
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public float RareChance { get; set; } = 0.05f;
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@@ -18,8 +18,6 @@ namespace Content.Tests.Server.Preferences
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[TestFixture]
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public class ServerDbSqliteTests : RobustUnitTest
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{
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private const int MaxCharacterSlots = 10;
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private static HumanoidCharacterProfile CharlieCharlieson()
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{
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return new(
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