Biome marker layer tweaks (#23663)

* Biome marker layer tweaks

- Ensure veins get spawned at great perf cost (it's time-sliced anyway).
- Bump asteroids from 6 nodes to 10 nodes.

* Fixes

* magnet

* Magnet dictates wreck spawn

* Update Content.Shared/Procedural/PostGeneration/BiomeMarkerLayerPostGen.cs

* mraow
This commit is contained in:
metalgearsloth
2024-01-09 22:44:38 +11:00
committed by GitHub
parent 122611cda9
commit d7eb7b700c
6 changed files with 111 additions and 76 deletions

View File

@@ -31,6 +31,7 @@ public sealed class SalvageExpeditionConsoleBoundUserInterface : BoundUserInterf
{
base.Open();
_window = new OfferingWindow();
_window.Title = Loc.GetString("salvage-expedition-window-title");
_window.OnClose += Close;
_window?.OpenCenteredLeft();
}