Microwave is done. Added an easter egg recipe and made the cheeseburger recipe more sensible.

This commit is contained in:
FL-OZ
2020-05-03 23:58:29 -05:00
parent 4f7deb8452
commit d7d0bc71f9
7 changed files with 295 additions and 109 deletions

View File

@@ -33,38 +33,55 @@ namespace Content.Server.GameObjects.Components.Kitchen
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
[Dependency] private readonly IEntityManager _entityManager;
[Dependency] private readonly RecipeManager _recipeManager;
[Dependency] private readonly IPrototypeManager _prototypeManager;
[Dependency] private readonly IServerNotifyManager _notifyManager;
#pragma warning restore 649
#region YAMLSERIALIZE
private int _cookTimeDefault;
private int _cookTimeMultiplier; //For upgrades and stuff I guess?
private string _badRecipeName;
private string _startCookingSound;
private string _cookingCompleteSound;
#endregion
#region VIEWVARIABLES
[ViewVariables]
private SolutionComponent _solution;
[ViewVariables]
private bool _busy = false;
/// <summary>
/// This is a fixed offset of 5.
/// The cook times for all recipes should be divisible by 5,with a minimum of 1 second.
/// For right now, I don't think any recipe cook time should be greater than 60 seconds.
/// </summary>
[ViewVariables]
private byte _currentCookTimerTime { get; set; }
#endregion
private bool Powered => _powerDevice.Powered;
private bool HasContents => _solution.ReagentList.Count > 0 || _storage.ContainedEntities.Count > 0;
private AppearanceComponent _appearance;
void ISolutionChange.SolutionChanged(SolutionChangeEventArgs eventArgs) => UpdateUserInterface();
private AudioSystem _audioSystem;
private AppearanceComponent _appearance;
private PowerDeviceComponent _powerDevice;
private Container _storage;
private BoundUserInterface _userInterface;
private Container _storage;
/// <summary>
/// A dictionary of PrototypeIDs and integers representing quantity.
/// </summary>
private Dictionary<string, int> _solids;
private List<EntityUid> _solidsVisualList;
private BoundUserInterface _userInterface;
void ISolutionChange.SolutionChanged(SolutionChangeEventArgs eventArgs) => UpdateUserInterface();
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
@@ -97,22 +114,40 @@ namespace Content.Server.GameObjects.Components.Kitchen
private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage message)
{
if (!Powered || _busy || !HasContents) return;
if (!Powered || _busy)
{
return;
}
switch (message.Message)
{
case MicrowaveStartCookMessage msg :
wzhzhzh();
if (HasContents)
{
wzhzhzh();
}
break;
case MicrowaveEjectMessage msg :
VaporizeReagents();
EjectSolids();
UpdateUserInterface();
if (HasContents)
{
VaporizeReagents();
EjectSolids();
UpdateUserInterface();
}
break;
case MicrowaveEjectSolidIndexedMessage msg:
EjectIndexedSolid(msg.EntityID);
if (HasContents)
{
EjectSolidWithIndex(msg.EntityID);
UpdateUserInterface();
}
break;
case MicrowaveSelectCookTimeMessage msg:
_currentCookTimerTime = msg.newCookTime;
UpdateUserInterface();
break;
}
@@ -122,7 +157,10 @@ namespace Content.Server.GameObjects.Components.Kitchen
private void SetAppearance(MicrowaveVisualState state)
{
if (_appearance != null || Owner.TryGetComponent(out _appearance))
{
_appearance.SetData(PowerDeviceVisuals.VisualState, state);
}
}
private void UpdateUserInterface()
@@ -138,9 +176,10 @@ namespace Content.Server.GameObjects.Components.Kitchen
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
if (!eventArgs.User.TryGetComponent(out IActorComponent actor) || !Powered)
{
return;
if (!Powered) return;
}
UpdateUserInterface();
_userInterface.Open(actor.playerSession);
@@ -177,33 +216,34 @@ namespace Content.Server.GameObjects.Components.Kitchen
//Move units from attackSolution to targetSolution
var removedSolution = attackSolution.SplitSolution(realTransferAmount);
if (!mySolution.TryAddSolution(removedSolution))
{
return false;
}
_notifyManager.PopupMessage(Owner.Transform.GridPosition, eventArgs.User,
Loc.GetString("Transferred {0}u", removedSolution.TotalVolume));
return true;
}
if (itemEntity.TryGetComponent(typeof(FoodComponent), out var food))
if (!itemEntity.TryGetComponent(typeof(FoodComponent), out var food))
{
var ent = food.Owner; //Get the entity of the ItemComponent.
_storage.Insert(ent);
UpdateUserInterface();
return true;
return false;
}
return false;
var ent = food.Owner; //Get the entity of the ItemComponent.
_storage.Insert(ent);
UpdateUserInterface();
return true;
}
//This is required.
//This is required. It's 'cook'.
private void wzhzhzh()
{
_busy = true;
// Convert storage into Dictionary of ingredients
_solids.Clear();
foreach(var item in _storage.ContainedEntities.ToList())
foreach(var item in _storage.ContainedEntities)
{
if(_solids.ContainsKey(item.Prototype.ID))
{
@@ -216,35 +256,44 @@ namespace Content.Server.GameObjects.Components.Kitchen
}
// Check recipes
FoodRecipePrototype recipeToCook = null;
foreach(var r in _recipeManager.Recipes)
{
var success = CanSatisfyRecipe(r);
SetAppearance(MicrowaveVisualState.Cooking);
_audioSystem.Play(_startCookingSound);
var time = success ? r.CookTime : _cookTimeDefault;
Timer.Spawn(time * _cookTimeMultiplier, () =>
if (!CanSatisfyRecipe(r))
{
continue;
}
if (success)
{
SubtractContents(r);
}
else
{
VaporizeReagents();
VaporizeSolids();
}
var entityToSpawn = success ? r.Result : _badRecipeName;
_entityManager.SpawnEntity(entityToSpawn, Owner.Transform.GridPosition);
_audioSystem.Play(_cookingCompleteSound);
SetAppearance(MicrowaveVisualState.Idle);
_busy = false;
});
UpdateUserInterface();
return;
recipeToCook = r;
}
var goodMeal = (recipeToCook != null)
&&
(_currentCookTimerTime == (byte)recipeToCook.CookTime) ? true : false;
SetAppearance(MicrowaveVisualState.Cooking);
_audioSystem.Play(_startCookingSound);
Timer.Spawn(_currentCookTimerTime * _cookTimeMultiplier, () =>
{
if (goodMeal)
{
SubtractContents(recipeToCook);
}
else
{
VaporizeReagents();
VaporizeSolids();
}
var entityToSpawn = goodMeal ? recipeToCook.Result : _badRecipeName;
_entityManager.SpawnEntity(entityToSpawn, Owner.Transform.GridPosition);
_audioSystem.Play(_cookingCompleteSound);
SetAppearance(MicrowaveVisualState.Idle);
_busy = false;
});
UpdateUserInterface();
return;
}
private void VaporizeReagents()
@@ -257,8 +306,10 @@ namespace Content.Server.GameObjects.Components.Kitchen
{
foreach (var item in _storage.ContainedEntities.ToList())
{
_storage.Remove(item);
item.Delete();
}
_solids.Clear();
}
private void EjectSolids()
@@ -272,7 +323,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
_solids.Clear();
}
private void EjectIndexedSolid(EntityUid entityID)
private void EjectSolidWithIndex(EntityUid entityID)
{
_storage.Remove(_entityManager.GetEntity(entityID));
}
@@ -280,15 +331,27 @@ namespace Content.Server.GameObjects.Components.Kitchen
private void SubtractContents(FoodRecipePrototype recipe)
{
foreach(var kvp in recipe.IngredientsReagents)
foreach(var recipeReagent in recipe.IngredientsReagents)
{
_solution.TryRemoveReagent(kvp.Key, ReagentUnit.New(kvp.Value));
_solution.TryRemoveReagent(recipeReagent.Key, ReagentUnit.New(recipeReagent.Value));
}
foreach (var solid in recipe.IngredientsSolids)
foreach (var recipeSolid in recipe.IngredientsSolids)
{
_solids[solid.Key] -= solid.Value;
for (var i = 0; i < recipeSolid.Value; i++)
{
foreach (var item in _storage.ContainedEntities.ToList())
{
if (item.Prototype.ID == recipeSolid.Key)
{
_storage.Remove(item);
item.Delete();
break;
}
}
}
}
}
private bool CanSatisfyRecipe(FoodRecipePrototype recipe)