Add gatherable break sounds (#19360)
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using Content.Shared.Audio;
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using Robust.Shared.Audio;
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namespace Content.Server.Gatherable.Components;
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/// <summary>
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/// Plays the specified sound when this entity is gathered.
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/// </summary>
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[RegisterComponent, Access(typeof(GatherableSystem))]
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public sealed class SoundOnGatherComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite), DataField("sound")]
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public SoundSpecifier Sound = new SoundPathSpecifier("/Audio/Effects/break_stone.ogg")
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{
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Params = AudioParams.Default
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.WithVariation(SharedContentAudioSystem.DefaultVariation)
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.WithVolume(-3f),
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};
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}
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