Fix some build warnings (#2226)

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2020-10-12 01:42:53 +11:00
committed by GitHub
parent b64cb24059
commit d769661692
11 changed files with 16 additions and 22 deletions

View File

@@ -15,8 +15,6 @@ namespace Content.Server.GameObjects.Components.Items.Storage
[RegisterComponent]
internal sealed class StorageFillComponent : Component, IMapInit
{
[Dependency] private readonly IEntityManager _entityManager;
public override string Name => "StorageFill";
private List<PrototypeItemData> _contents;
@@ -56,7 +54,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
for (var i = 0; i < storageItem.Amount; i++)
{
storage.Insert(_entityManager.SpawnEntity(storageItem.PrototypeName, Owner.Transform.Coordinates));
storage.Insert(Owner.EntityManager.SpawnEntity(storageItem.PrototypeName, Owner.Transform.Coordinates));
}
if (!string.IsNullOrEmpty(storageItem.GroupId)) alreadySpawnedGroups.Add(storageItem.GroupId);
}