Fix some build warnings (#2226)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -78,7 +78,10 @@ namespace Content.Client.UserInterface
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grid.MapToGrid(mousePosWorld), args.PointerLocation, item.Uid);
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// client side command handlers will always be sent the local player session.
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var session = _playerManager.LocalPlayer.Session;
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var session = _playerManager.LocalPlayer?.Session;
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if (session == null)
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return false;
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inputSys.HandleInputCommand(session, func, message);
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}
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else
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