Solution Entities (#21916)
* Creates Content.Shared.Chemistry.Solutions Copies Solution class to new namespace Obsoletes old Solution class * Switches over to the Solutions.Solution Solution * Creates Content.Shared.Chemistry.Containers Copies relevant components/systems to the new namespace Obsoletes old versions * Switches over to the Containers.XYZ namespace * Creates SolutionSystem and obsoletes old SolutionContainerSystem methods * Start using SolutionSystem for Solution manipulation * EnumerateSolutions * Move TryGetMixableSolution * Move EnsureSolution to Server * Create Solution Entities * Stop using obsolete solution system methods * Fix prototype component tests * Add using ..Audio.Systems; back * Wrap solution container slots in ContainerSlots * Actually add the slot to the solution container map * Dirty SolutionContainerComponent when ensuring solutions * Revert namespace changes * Remerge SolutionSystem and SolutionContainerSystem * SolutionContainerManagerComponent refactor * Avoid wrapping necessary code in DebugTools.Assert as it is removed when compiling for release * Readd examine reagent sorting * Fix errors * Poke tests * Fix solution names not being applied * Fix WoolyComponent including statement * Fix merge skew * Fix compile errors * Make reactions use solntities * Reindent solution class namespace * Field attribute changes * AutoGenerateComponentState for SolutionContainerComponent * SolutionContainerComponent -> ContainedSolutionComponent * ref ReactionAttemptEvent * Denetwork preinit solutions * Misc 1 * Nullable TryGetSolution out vars * Cache associated solutions * Fix merge skew * Use explicit regions in SharedSolutionContainerSystem.Capabilities * Add debug assert * Use explicit regions in SharedSolutionContainerSystem.Relay + ref SolutionContainerChangedEvent * ContainedSolutionComponent.Name -> ContainedSolutionComponent.ContainerName * SolutionComponent doc comments * Implicit DataField names and property purge * ReagentEffect DataField names * Local variables for readability * Sort using statements + Entity<T> event handlers * Fix compile erros * Fix compile errors --------- Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
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@@ -1,3 +1,4 @@
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Tag;
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using Robust.Shared.Audio;
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@@ -19,6 +20,9 @@ public sealed partial class DrainComponent : Component
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[ValidatePrototypeId<TagPrototype>]
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public const string PlungerTag = "Plunger";
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[DataField]
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public Entity<SolutionComponent>? Solution = null;
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[DataField("accumulator")]
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public float Accumulator = 0f;
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@@ -1,3 +1,4 @@
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using Content.Shared.Chemistry.Components;
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using Content.Shared.FixedPoint;
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using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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@@ -17,5 +18,8 @@ namespace Content.Shared.Fluids.Components
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public FixedPoint2 OverflowVolume = FixedPoint2.New(20);
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[DataField("solution")] public string SolutionName = "puddle";
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[DataField("solutionRef")]
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public Entity<SolutionComponent>? Solution;
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}
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}
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@@ -1,6 +1,5 @@
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using Content.Shared.Chemistry.Components;
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using Content.Shared.DragDrop;
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using Content.Shared.Fluids.Components;
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namespace Content.Shared.Fluids;
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@@ -22,12 +21,12 @@ public abstract class SharedPuddleSystem : EntitySystem
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SubscribeLocalEvent<RefillableSolutionComponent, CanDropDraggedEvent>(OnRefillableCanDropDragged);
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}
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private void OnRefillableCanDrag(EntityUid uid, RefillableSolutionComponent component, ref CanDragEvent args)
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private void OnRefillableCanDrag(Entity<RefillableSolutionComponent> entity, ref CanDragEvent args)
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{
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args.Handled = true;
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}
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private void OnDumpCanDropTarget(EntityUid uid, DumpableSolutionComponent component, ref CanDropTargetEvent args)
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private void OnDumpCanDropTarget(Entity<DumpableSolutionComponent> entity, ref CanDropTargetEvent args)
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{
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if (HasComp<DrainableSolutionComponent>(args.Dragged))
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{
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@@ -36,7 +35,7 @@ public abstract class SharedPuddleSystem : EntitySystem
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}
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}
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private void OnDrainCanDropTarget(EntityUid uid, DrainableSolutionComponent component, ref CanDropTargetEvent args)
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private void OnDrainCanDropTarget(Entity<DrainableSolutionComponent> entity, ref CanDropTargetEvent args)
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{
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if (HasComp<RefillableSolutionComponent>(args.Dragged))
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{
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@@ -45,7 +44,7 @@ public abstract class SharedPuddleSystem : EntitySystem
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}
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}
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private void OnRefillableCanDropDragged(EntityUid uid, RefillableSolutionComponent component, ref CanDropDraggedEvent args)
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private void OnRefillableCanDropDragged(Entity<RefillableSolutionComponent> entity, ref CanDropDraggedEvent args)
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{
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if (!HasComp<DrainableSolutionComponent>(args.Target) && !HasComp<DumpableSolutionComponent>(args.Target))
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return;
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