Solution Entities (#21916)
* Creates Content.Shared.Chemistry.Solutions Copies Solution class to new namespace Obsoletes old Solution class * Switches over to the Solutions.Solution Solution * Creates Content.Shared.Chemistry.Containers Copies relevant components/systems to the new namespace Obsoletes old versions * Switches over to the Containers.XYZ namespace * Creates SolutionSystem and obsoletes old SolutionContainerSystem methods * Start using SolutionSystem for Solution manipulation * EnumerateSolutions * Move TryGetMixableSolution * Move EnsureSolution to Server * Create Solution Entities * Stop using obsolete solution system methods * Fix prototype component tests * Add using ..Audio.Systems; back * Wrap solution container slots in ContainerSlots * Actually add the slot to the solution container map * Dirty SolutionContainerComponent when ensuring solutions * Revert namespace changes * Remerge SolutionSystem and SolutionContainerSystem * SolutionContainerManagerComponent refactor * Avoid wrapping necessary code in DebugTools.Assert as it is removed when compiling for release * Readd examine reagent sorting * Fix errors * Poke tests * Fix solution names not being applied * Fix WoolyComponent including statement * Fix merge skew * Fix compile errors * Make reactions use solntities * Reindent solution class namespace * Field attribute changes * AutoGenerateComponentState for SolutionContainerComponent * SolutionContainerComponent -> ContainedSolutionComponent * ref ReactionAttemptEvent * Denetwork preinit solutions * Misc 1 * Nullable TryGetSolution out vars * Cache associated solutions * Fix merge skew * Use explicit regions in SharedSolutionContainerSystem.Capabilities * Add debug assert * Use explicit regions in SharedSolutionContainerSystem.Relay + ref SolutionContainerChangedEvent * ContainedSolutionComponent.Name -> ContainedSolutionComponent.ContainerName * SolutionComponent doc comments * Implicit DataField names and property purge * ReagentEffect DataField names * Local variables for readability * Sort using statements + Entity<T> event handlers * Fix compile erros * Fix compile errors --------- Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
This commit is contained in:
22
Content.Shared/Chemistry/Components/SolutionComponent.cs
Normal file
22
Content.Shared/Chemistry/Components/SolutionComponent.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using Content.Shared.Chemistry.Components.SolutionManager;
|
||||
using Content.Shared.Materials;
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Shared.Chemistry.Components;
|
||||
|
||||
/// <summary>
|
||||
/// <para>Holds the composition of an entity made from reagents and its reagent temperature.</para>
|
||||
/// <para>If the entity is used to represent a collection of reagents inside of a container such as a beaker, syringe, bloodstream, food, or similar the entity is tracked by a <see cref="SolutionContainerManagerComponent"/> on the container and has a <see cref="ContainedSolutionComponent"/> tracking which container it's in.</para>
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>Once reagents and materials have been merged this component should be depricated in favor of using a combination of <see cref="PhysicalCompositionComponent"/> and <see cref="Content.Server.Temperature.Components.TemperatureComponent"/>. May require minor reworks to both.</para>
|
||||
/// </remarks>
|
||||
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
||||
public sealed partial class SolutionComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// <para>The reagents the entity is composed of and their temperature.</para>
|
||||
/// </summary>
|
||||
[DataField, AutoNetworkedField]
|
||||
public Solution Solution = new();
|
||||
}
|
||||
Reference in New Issue
Block a user