Solution Entities (#21916)
* Creates Content.Shared.Chemistry.Solutions Copies Solution class to new namespace Obsoletes old Solution class * Switches over to the Solutions.Solution Solution * Creates Content.Shared.Chemistry.Containers Copies relevant components/systems to the new namespace Obsoletes old versions * Switches over to the Containers.XYZ namespace * Creates SolutionSystem and obsoletes old SolutionContainerSystem methods * Start using SolutionSystem for Solution manipulation * EnumerateSolutions * Move TryGetMixableSolution * Move EnsureSolution to Server * Create Solution Entities * Stop using obsolete solution system methods * Fix prototype component tests * Add using ..Audio.Systems; back * Wrap solution container slots in ContainerSlots * Actually add the slot to the solution container map * Dirty SolutionContainerComponent when ensuring solutions * Revert namespace changes * Remerge SolutionSystem and SolutionContainerSystem * SolutionContainerManagerComponent refactor * Avoid wrapping necessary code in DebugTools.Assert as it is removed when compiling for release * Readd examine reagent sorting * Fix errors * Poke tests * Fix solution names not being applied * Fix WoolyComponent including statement * Fix merge skew * Fix compile errors * Make reactions use solntities * Reindent solution class namespace * Field attribute changes * AutoGenerateComponentState for SolutionContainerComponent * SolutionContainerComponent -> ContainedSolutionComponent * ref ReactionAttemptEvent * Denetwork preinit solutions * Misc 1 * Nullable TryGetSolution out vars * Cache associated solutions * Fix merge skew * Use explicit regions in SharedSolutionContainerSystem.Capabilities * Add debug assert * Use explicit regions in SharedSolutionContainerSystem.Relay + ref SolutionContainerChangedEvent * ContainedSolutionComponent.Name -> ContainedSolutionComponent.ContainerName * SolutionComponent doc comments * Implicit DataField names and property purge * ReagentEffect DataField names * Local variables for readability * Sort using statements + Entity<T> event handlers * Fix compile erros * Fix compile errors --------- Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
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@@ -1,4 +1,4 @@
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Shared.Construction;
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using Content.Shared.Examine;
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@@ -19,7 +19,7 @@ public sealed partial class SolutionEmpty : IGraphCondition
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public bool Condition(EntityUid uid, IEntityManager entMan)
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{
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var containerSys = entMan.System<SolutionContainerSystem>();
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if (!containerSys.TryGetSolution(uid, Solution, out var solution))
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if (!containerSys.TryGetSolution(uid, Solution, out _, out var solution))
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return false;
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return solution.Volume == 0;
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@@ -31,7 +31,7 @@ public sealed partial class SolutionEmpty : IGraphCondition
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var uid = args.Examined;
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var containerSys = entMan.System<SolutionContainerSystem>();
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if (!containerSys.TryGetSolution(uid, Solution, out var solution))
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if (!containerSys.TryGetSolution(uid, Solution, out _, out var solution))
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return false;
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// already empty so dont show examine
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