Solution Entities (#21916)
* Creates Content.Shared.Chemistry.Solutions Copies Solution class to new namespace Obsoletes old Solution class * Switches over to the Solutions.Solution Solution * Creates Content.Shared.Chemistry.Containers Copies relevant components/systems to the new namespace Obsoletes old versions * Switches over to the Containers.XYZ namespace * Creates SolutionSystem and obsoletes old SolutionContainerSystem methods * Start using SolutionSystem for Solution manipulation * EnumerateSolutions * Move TryGetMixableSolution * Move EnsureSolution to Server * Create Solution Entities * Stop using obsolete solution system methods * Fix prototype component tests * Add using ..Audio.Systems; back * Wrap solution container slots in ContainerSlots * Actually add the slot to the solution container map * Dirty SolutionContainerComponent when ensuring solutions * Revert namespace changes * Remerge SolutionSystem and SolutionContainerSystem * SolutionContainerManagerComponent refactor * Avoid wrapping necessary code in DebugTools.Assert as it is removed when compiling for release * Readd examine reagent sorting * Fix errors * Poke tests * Fix solution names not being applied * Fix WoolyComponent including statement * Fix merge skew * Fix compile errors * Make reactions use solntities * Reindent solution class namespace * Field attribute changes * AutoGenerateComponentState for SolutionContainerComponent * SolutionContainerComponent -> ContainedSolutionComponent * ref ReactionAttemptEvent * Denetwork preinit solutions * Misc 1 * Nullable TryGetSolution out vars * Cache associated solutions * Fix merge skew * Use explicit regions in SharedSolutionContainerSystem.Capabilities * Add debug assert * Use explicit regions in SharedSolutionContainerSystem.Relay + ref SolutionContainerChangedEvent * ContainedSolutionComponent.Name -> ContainedSolutionComponent.ContainerName * SolutionComponent doc comments * Implicit DataField names and property purge * ReagentEffect DataField names * Local variables for readability * Sort using statements + Entity<T> event handlers * Fix compile erros * Fix compile errors --------- Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
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@@ -1,14 +1,14 @@
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using Content.Server.Administration.Logs;
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using Content.Shared.Verbs;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Shared.Chemistry;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Database;
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using Content.Shared.FixedPoint;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Verbs;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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namespace Content.Server.Chemistry.EntitySystems
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@@ -24,7 +24,7 @@ namespace Content.Server.Chemistry.EntitySystems
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/// <summary>
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/// Default transfer amounts for the set-transfer verb.
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/// </summary>
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public static readonly List<int> DefaultTransferAmounts = new() { 1, 5, 10, 25, 50, 100, 250, 500, 1000};
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public static readonly List<int> DefaultTransferAmounts = new() { 1, 5, 10, 25, 50, 100, 250, 500, 1000 };
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public override void Initialize()
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{
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@@ -35,17 +35,19 @@ namespace Content.Server.Chemistry.EntitySystems
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SubscribeLocalEvent<SolutionTransferComponent, TransferAmountSetValueMessage>(OnTransferAmountSetValueMessage);
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}
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private void OnTransferAmountSetValueMessage(EntityUid uid, SolutionTransferComponent solutionTransfer, TransferAmountSetValueMessage message)
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private void OnTransferAmountSetValueMessage(Entity<SolutionTransferComponent> entity, ref TransferAmountSetValueMessage message)
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{
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var newTransferAmount = FixedPoint2.Clamp(message.Value, solutionTransfer.MinimumTransferAmount, solutionTransfer.MaximumTransferAmount);
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solutionTransfer.TransferAmount = newTransferAmount;
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var newTransferAmount = FixedPoint2.Clamp(message.Value, entity.Comp.MinimumTransferAmount, entity.Comp.MaximumTransferAmount);
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entity.Comp.TransferAmount = newTransferAmount;
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if (message.Session.AttachedEntity is {Valid: true} user)
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_popupSystem.PopupEntity(Loc.GetString("comp-solution-transfer-set-amount", ("amount", newTransferAmount)), uid, user);
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if (message.Session.AttachedEntity is { Valid: true } user)
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_popupSystem.PopupEntity(Loc.GetString("comp-solution-transfer-set-amount", ("amount", newTransferAmount)), entity.Owner, user);
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}
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private void AddSetTransferVerbs(EntityUid uid, SolutionTransferComponent component, GetVerbsEvent<AlternativeVerb> args)
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private void AddSetTransferVerbs(Entity<SolutionTransferComponent> entity, ref GetVerbsEvent<AlternativeVerb> args)
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{
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var (uid, component) = entity;
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if (!args.CanAccess || !args.CanInteract || !component.CanChangeTransferAmount || args.Hands == null)
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return;
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@@ -56,15 +58,16 @@ namespace Content.Server.Chemistry.EntitySystems
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AlternativeVerb custom = new();
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custom.Text = Loc.GetString("comp-solution-transfer-verb-custom-amount");
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custom.Category = VerbCategory.SetTransferAmount;
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custom.Act = () => _userInterfaceSystem.TryOpen(args.Target, TransferAmountUiKey.Key, actor.PlayerSession);
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custom.Act = () => _userInterfaceSystem.TryOpen(uid, TransferAmountUiKey.Key, actor.PlayerSession);
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custom.Priority = 1;
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args.Verbs.Add(custom);
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// Add specific transfer verbs according to the container's size
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var priority = 0;
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var user = args.User;
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foreach (var amount in DefaultTransferAmounts)
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{
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if ( amount < component.MinimumTransferAmount.Int() || amount > component.MaximumTransferAmount.Int())
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if (amount < component.MinimumTransferAmount.Int() || amount > component.MaximumTransferAmount.Int())
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continue;
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AlternativeVerb verb = new();
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@@ -73,7 +76,7 @@ namespace Content.Server.Chemistry.EntitySystems
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verb.Act = () =>
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{
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component.TransferAmount = FixedPoint2.New(amount);
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_popupSystem.PopupEntity(Loc.GetString("comp-solution-transfer-set-amount", ("amount", amount)), uid, args.User);
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_popupSystem.PopupEntity(Loc.GetString("comp-solution-transfer-set-amount", ("amount", amount)), uid, user);
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};
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// we want to sort by size, not alphabetically by the verb text.
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@@ -84,18 +87,19 @@ namespace Content.Server.Chemistry.EntitySystems
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}
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}
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private void OnAfterInteract(EntityUid uid, SolutionTransferComponent component, AfterInteractEvent args)
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private void OnAfterInteract(Entity<SolutionTransferComponent> entity, ref AfterInteractEvent args)
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{
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if (!args.CanReach || args.Target == null)
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return;
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var target = args.Target!.Value;
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var (uid, component) = entity;
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//Special case for reagent tanks, because normally clicking another container will give solution, not take it.
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if (component.CanReceive && !EntityManager.HasComponent<RefillableSolutionComponent>(target) // target must not be refillable (e.g. Reagent Tanks)
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&& _solutionContainerSystem.TryGetDrainableSolution(target, out var targetDrain) // target must be drainable
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&& EntityManager.TryGetComponent(uid, out RefillableSolutionComponent? refillComp)
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&& _solutionContainerSystem.TryGetRefillableSolution(uid, out var ownerRefill, refillable: refillComp))
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if (component.CanReceive && !EntityManager.HasComponent<RefillableSolutionComponent>(target) // target must not be refillable (e.g. Reagent Tanks)
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&& _solutionContainerSystem.TryGetDrainableSolution(target, out var targetSoln, out _) // target must be drainable
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&& EntityManager.TryGetComponent(uid, out RefillableSolutionComponent? refillComp)
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&& _solutionContainerSystem.TryGetRefillableSolution((uid, refillComp, null), out var ownerSoln, out var ownerRefill))
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{
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@@ -106,7 +110,7 @@ namespace Content.Server.Chemistry.EntitySystems
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transferAmount = FixedPoint2.Min(transferAmount, (FixedPoint2) refill.MaxRefill); // if the receiver has a smaller transfer limit, use that instead
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}
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var transferred = Transfer(args.User, target, targetDrain, uid, ownerRefill, transferAmount);
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var transferred = Transfer(args.User, target, targetSoln.Value, uid, ownerSoln.Value, transferAmount);
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if (transferred > 0)
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{
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var toTheBrim = ownerRefill.AvailableVolume == 0;
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@@ -122,8 +126,8 @@ namespace Content.Server.Chemistry.EntitySystems
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}
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// if target is refillable, and owner is drainable
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if (component.CanSend && _solutionContainerSystem.TryGetRefillableSolution(target, out var targetRefill)
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&& _solutionContainerSystem.TryGetDrainableSolution(uid, out var ownerDrain))
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if (component.CanSend && _solutionContainerSystem.TryGetRefillableSolution(target, out targetSoln, out var targetRefill)
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&& _solutionContainerSystem.TryGetDrainableSolution(uid, out ownerSoln, out var ownerDrain))
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{
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var transferAmount = component.TransferAmount;
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@@ -132,7 +136,7 @@ namespace Content.Server.Chemistry.EntitySystems
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transferAmount = FixedPoint2.Min(transferAmount, (FixedPoint2) refill.MaxRefill);
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}
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var transferred = Transfer(args.User, uid, ownerDrain, target, targetRefill, transferAmount);
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var transferred = Transfer(args.User, uid, ownerSoln.Value, target, targetSoln.Value, transferAmount);
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if (transferred > 0)
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{
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@@ -150,9 +154,9 @@ namespace Content.Server.Chemistry.EntitySystems
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/// <returns>The actual amount transferred.</returns>
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public FixedPoint2 Transfer(EntityUid user,
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EntityUid sourceEntity,
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Solution source,
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Entity<SolutionComponent> source,
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EntityUid targetEntity,
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Solution target,
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Entity<SolutionComponent> target,
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FixedPoint2 amount)
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{
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var transferAttempt = new SolutionTransferAttemptEvent(sourceEntity, targetEntity);
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@@ -165,7 +169,8 @@ namespace Content.Server.Chemistry.EntitySystems
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return FixedPoint2.Zero;
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}
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if (source.Volume == 0)
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var sourceSolution = source.Comp.Solution;
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if (sourceSolution.Volume == 0)
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{
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_popupSystem.PopupEntity(Loc.GetString("comp-solution-transfer-is-empty", ("target", sourceEntity)), sourceEntity, user);
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return FixedPoint2.Zero;
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@@ -179,19 +184,20 @@ namespace Content.Server.Chemistry.EntitySystems
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return FixedPoint2.Zero;
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}
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if (target.AvailableVolume == 0)
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var targetSolution = target.Comp.Solution;
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if (targetSolution.AvailableVolume == 0)
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{
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_popupSystem.PopupEntity(Loc.GetString("comp-solution-transfer-is-full", ("target", targetEntity)), targetEntity, user);
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return FixedPoint2.Zero;
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}
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var actualAmount = FixedPoint2.Min(amount, FixedPoint2.Min(source.Volume, target.AvailableVolume));
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var actualAmount = FixedPoint2.Min(amount, FixedPoint2.Min(sourceSolution.Volume, targetSolution.AvailableVolume));
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var solution = _solutionContainerSystem.Drain(sourceEntity, source, actualAmount);
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_solutionContainerSystem.Refill(targetEntity, target, solution);
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_adminLogger.Add(LogType.Action, LogImpact.Medium,
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$"{EntityManager.ToPrettyString(user):player} transferred {string.Join(", ", solution.Contents)} to {EntityManager.ToPrettyString(targetEntity):entity}, which now contains {string.Join(", ", target.Contents)}");
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$"{EntityManager.ToPrettyString(user):player} transferred {string.Join(", ", solution.Contents)} to {EntityManager.ToPrettyString(targetEntity):entity}, which now contains {SolutionContainerSystem.ToPrettyString(targetSolution)}");
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return actualAmount;
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}
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