Solution Entities (#21916)
* Creates Content.Shared.Chemistry.Solutions Copies Solution class to new namespace Obsoletes old Solution class * Switches over to the Solutions.Solution Solution * Creates Content.Shared.Chemistry.Containers Copies relevant components/systems to the new namespace Obsoletes old versions * Switches over to the Containers.XYZ namespace * Creates SolutionSystem and obsoletes old SolutionContainerSystem methods * Start using SolutionSystem for Solution manipulation * EnumerateSolutions * Move TryGetMixableSolution * Move EnsureSolution to Server * Create Solution Entities * Stop using obsolete solution system methods * Fix prototype component tests * Add using ..Audio.Systems; back * Wrap solution container slots in ContainerSlots * Actually add the slot to the solution container map * Dirty SolutionContainerComponent when ensuring solutions * Revert namespace changes * Remerge SolutionSystem and SolutionContainerSystem * SolutionContainerManagerComponent refactor * Avoid wrapping necessary code in DebugTools.Assert as it is removed when compiling for release * Readd examine reagent sorting * Fix errors * Poke tests * Fix solution names not being applied * Fix WoolyComponent including statement * Fix merge skew * Fix compile errors * Make reactions use solntities * Reindent solution class namespace * Field attribute changes * AutoGenerateComponentState for SolutionContainerComponent * SolutionContainerComponent -> ContainedSolutionComponent * ref ReactionAttemptEvent * Denetwork preinit solutions * Misc 1 * Nullable TryGetSolution out vars * Cache associated solutions * Fix merge skew * Use explicit regions in SharedSolutionContainerSystem.Capabilities * Add debug assert * Use explicit regions in SharedSolutionContainerSystem.Relay + ref SolutionContainerChangedEvent * ContainedSolutionComponent.Name -> ContainedSolutionComponent.ContainerName * SolutionComponent doc comments * Implicit DataField names and property purge * ReagentEffect DataField names * Local variables for readability * Sort using statements + Entity<T> event handlers * Fix compile erros * Fix compile errors --------- Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
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@@ -1,5 +1,5 @@
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.FixedPoint;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Prototypes;
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@@ -51,7 +51,7 @@ public sealed class SolutionSystemTests
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var entityManager = server.ResolveDependency<IEntityManager>();
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var protoMan = server.ResolveDependency<IPrototypeManager>();
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var containerSystem = entityManager.EntitySysManager.GetEntitySystem<SolutionContainerSystem>();
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var containerSystem = entityManager.System<SolutionContainerSystem>();
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var testMap = await pair.CreateTestMap();
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var coordinates = testMap.GridCoords;
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@@ -67,11 +67,11 @@ public sealed class SolutionSystemTests
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beaker = entityManager.SpawnEntity("SolutionTarget", coordinates);
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Assert.That(containerSystem
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.TryGetSolution(beaker, "beaker", out var solution));
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.TryGetSolution(beaker, "beaker", out var solutionEnt, out var solution));
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solution.AddSolution(originalWater, protoMan);
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Assert.That(containerSystem
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.TryAddSolution(beaker, solution, oilAdded));
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.TryAddSolution(solutionEnt.Value, oilAdded));
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var water = solution.GetTotalPrototypeQuantity("Water");
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var oil = solution.GetTotalPrototypeQuantity("Oil");
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@@ -97,7 +97,7 @@ public sealed class SolutionSystemTests
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var entityManager = server.ResolveDependency<IEntityManager>();
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var protoMan = server.ResolveDependency<IPrototypeManager>();
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var containerSystem = entityManager.EntitySysManager.GetEntitySystem<SolutionContainerSystem>();
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var containerSystem = entityManager.System<SolutionContainerSystem>();
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var coordinates = testMap.GridCoords;
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EntityUid beaker;
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@@ -112,11 +112,11 @@ public sealed class SolutionSystemTests
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beaker = entityManager.SpawnEntity("SolutionTarget", coordinates);
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Assert.That(containerSystem
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.TryGetSolution(beaker, "beaker", out var solution));
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.TryGetSolution(beaker, "beaker", out var solutionEnt, out var solution));
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solution.AddSolution(originalWater, protoMan);
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Assert.That(containerSystem
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.TryAddSolution(beaker, solution, oilAdded), Is.False);
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.TryAddSolution(solutionEnt.Value, oilAdded), Is.False);
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var water = solution.GetTotalPrototypeQuantity("Water");
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var oil = solution.GetTotalPrototypeQuantity("Oil");
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@@ -141,7 +141,7 @@ public sealed class SolutionSystemTests
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var entityManager = server.ResolveDependency<IEntityManager>();
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var protoMan = server.ResolveDependency<IPrototypeManager>();
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var testMap = await pair.CreateTestMap();
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var containerSystem = entityManager.EntitySysManager.GetEntitySystem<SolutionContainerSystem>();
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var containerSystem = entityManager.System<SolutionContainerSystem>();
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var coordinates = testMap.GridCoords;
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EntityUid beaker;
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@@ -158,11 +158,11 @@ public sealed class SolutionSystemTests
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beaker = entityManager.SpawnEntity("SolutionTarget", coordinates);
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Assert.That(containerSystem
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.TryGetSolution(beaker, "beaker", out var solution));
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.TryGetSolution(beaker, "beaker", out var solutionEnt, out var solution));
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solution.AddSolution(originalWater, protoMan);
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Assert.That(containerSystem
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.TryMixAndOverflow(beaker, solution, oilAdded, threshold, out var overflowingSolution));
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.TryMixAndOverflow(solutionEnt.Value, oilAdded, threshold, out var overflowingSolution));
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Assert.Multiple(() =>
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{
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@@ -194,7 +194,7 @@ public sealed class SolutionSystemTests
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var entityManager = server.ResolveDependency<IEntityManager>();
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var protoMan = server.ResolveDependency<IPrototypeManager>();
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var containerSystem = entityManager.EntitySysManager.GetEntitySystem<SolutionContainerSystem>();
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var containerSystem = entityManager.System<SolutionContainerSystem>();
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var testMap = await pair.CreateTestMap();
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var coordinates = testMap.GridCoords;
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@@ -212,11 +212,11 @@ public sealed class SolutionSystemTests
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beaker = entityManager.SpawnEntity("SolutionTarget", coordinates);
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Assert.That(containerSystem
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.TryGetSolution(beaker, "beaker", out var solution));
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.TryGetSolution(beaker, "beaker", out var solutionEnt, out var solution));
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solution.AddSolution(originalWater, protoMan);
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Assert.That(containerSystem
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.TryMixAndOverflow(beaker, solution, oilAdded, threshold, out _),
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.TryMixAndOverflow(solutionEnt.Value, oilAdded, threshold, out _),
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Is.False);
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});
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