Solution Entities (#21916)

* Creates Content.Shared.Chemistry.Solutions
Copies Solution class to new namespace
Obsoletes old Solution class

* Switches over to the Solutions.Solution Solution

* Creates Content.Shared.Chemistry.Containers
Copies relevant components/systems to the new namespace
Obsoletes old versions

* Switches over to the Containers.XYZ namespace

* Creates SolutionSystem and obsoletes old SolutionContainerSystem methods

* Start using SolutionSystem for Solution manipulation

* EnumerateSolutions

* Move TryGetMixableSolution

* Move EnsureSolution to Server

* Create Solution Entities

* Stop using obsolete solution system methods

* Fix prototype component tests

* Add using ..Audio.Systems; back

* Wrap solution container slots in ContainerSlots

* Actually add the slot to the solution container map

* Dirty SolutionContainerComponent when ensuring solutions

* Revert namespace changes

* Remerge SolutionSystem and SolutionContainerSystem

* SolutionContainerManagerComponent refactor

* Avoid wrapping necessary code in DebugTools.Assert as it is removed when compiling for release

* Readd examine reagent sorting

* Fix errors

* Poke tests

* Fix solution names not being applied

* Fix WoolyComponent including statement

* Fix merge skew

* Fix compile errors

* Make reactions use solntities

* Reindent solution class namespace

* Field attribute changes

* AutoGenerateComponentState for SolutionContainerComponent

* SolutionContainerComponent -> ContainedSolutionComponent

* ref ReactionAttemptEvent

* Denetwork preinit solutions

* Misc 1

* Nullable TryGetSolution out vars

* Cache associated solutions

* Fix merge skew

* Use explicit regions in SharedSolutionContainerSystem.Capabilities

* Add debug assert

* Use explicit regions in SharedSolutionContainerSystem.Relay + ref SolutionContainerChangedEvent

* ContainedSolutionComponent.Name -> ContainedSolutionComponent.ContainerName

* SolutionComponent doc comments

* Implicit DataField names and property purge

* ReagentEffect DataField names

* Local variables for readability

* Sort using statements + Entity<T> event handlers

* Fix compile erros

* Fix compile errors

---------

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
This commit is contained in:
TemporalOroboros
2023-12-28 17:58:14 -08:00
committed by GitHub
parent a4d36d408d
commit d75e743dd7
180 changed files with 3540 additions and 2956 deletions

View File

@@ -1,5 +1,5 @@
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.FixedPoint;
using Robust.Shared.GameObjects;
using Robust.Shared.Prototypes;
@@ -51,7 +51,7 @@ public sealed class SolutionSystemTests
var entityManager = server.ResolveDependency<IEntityManager>();
var protoMan = server.ResolveDependency<IPrototypeManager>();
var containerSystem = entityManager.EntitySysManager.GetEntitySystem<SolutionContainerSystem>();
var containerSystem = entityManager.System<SolutionContainerSystem>();
var testMap = await pair.CreateTestMap();
var coordinates = testMap.GridCoords;
@@ -67,11 +67,11 @@ public sealed class SolutionSystemTests
beaker = entityManager.SpawnEntity("SolutionTarget", coordinates);
Assert.That(containerSystem
.TryGetSolution(beaker, "beaker", out var solution));
.TryGetSolution(beaker, "beaker", out var solutionEnt, out var solution));
solution.AddSolution(originalWater, protoMan);
Assert.That(containerSystem
.TryAddSolution(beaker, solution, oilAdded));
.TryAddSolution(solutionEnt.Value, oilAdded));
var water = solution.GetTotalPrototypeQuantity("Water");
var oil = solution.GetTotalPrototypeQuantity("Oil");
@@ -97,7 +97,7 @@ public sealed class SolutionSystemTests
var entityManager = server.ResolveDependency<IEntityManager>();
var protoMan = server.ResolveDependency<IPrototypeManager>();
var containerSystem = entityManager.EntitySysManager.GetEntitySystem<SolutionContainerSystem>();
var containerSystem = entityManager.System<SolutionContainerSystem>();
var coordinates = testMap.GridCoords;
EntityUid beaker;
@@ -112,11 +112,11 @@ public sealed class SolutionSystemTests
beaker = entityManager.SpawnEntity("SolutionTarget", coordinates);
Assert.That(containerSystem
.TryGetSolution(beaker, "beaker", out var solution));
.TryGetSolution(beaker, "beaker", out var solutionEnt, out var solution));
solution.AddSolution(originalWater, protoMan);
Assert.That(containerSystem
.TryAddSolution(beaker, solution, oilAdded), Is.False);
.TryAddSolution(solutionEnt.Value, oilAdded), Is.False);
var water = solution.GetTotalPrototypeQuantity("Water");
var oil = solution.GetTotalPrototypeQuantity("Oil");
@@ -141,7 +141,7 @@ public sealed class SolutionSystemTests
var entityManager = server.ResolveDependency<IEntityManager>();
var protoMan = server.ResolveDependency<IPrototypeManager>();
var testMap = await pair.CreateTestMap();
var containerSystem = entityManager.EntitySysManager.GetEntitySystem<SolutionContainerSystem>();
var containerSystem = entityManager.System<SolutionContainerSystem>();
var coordinates = testMap.GridCoords;
EntityUid beaker;
@@ -158,11 +158,11 @@ public sealed class SolutionSystemTests
beaker = entityManager.SpawnEntity("SolutionTarget", coordinates);
Assert.That(containerSystem
.TryGetSolution(beaker, "beaker", out var solution));
.TryGetSolution(beaker, "beaker", out var solutionEnt, out var solution));
solution.AddSolution(originalWater, protoMan);
Assert.That(containerSystem
.TryMixAndOverflow(beaker, solution, oilAdded, threshold, out var overflowingSolution));
.TryMixAndOverflow(solutionEnt.Value, oilAdded, threshold, out var overflowingSolution));
Assert.Multiple(() =>
{
@@ -194,7 +194,7 @@ public sealed class SolutionSystemTests
var entityManager = server.ResolveDependency<IEntityManager>();
var protoMan = server.ResolveDependency<IPrototypeManager>();
var containerSystem = entityManager.EntitySysManager.GetEntitySystem<SolutionContainerSystem>();
var containerSystem = entityManager.System<SolutionContainerSystem>();
var testMap = await pair.CreateTestMap();
var coordinates = testMap.GridCoords;
@@ -212,11 +212,11 @@ public sealed class SolutionSystemTests
beaker = entityManager.SpawnEntity("SolutionTarget", coordinates);
Assert.That(containerSystem
.TryGetSolution(beaker, "beaker", out var solution));
.TryGetSolution(beaker, "beaker", out var solutionEnt, out var solution));
solution.AddSolution(originalWater, protoMan);
Assert.That(containerSystem
.TryMixAndOverflow(beaker, solution, oilAdded, threshold, out _),
.TryMixAndOverflow(solutionEnt.Value, oilAdded, threshold, out _),
Is.False);
});