Fix some compiler warnings.
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@@ -6,9 +6,7 @@ using Content.Server.Interfaces.Chat;
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using Content.Shared.Physics;
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using Robust.Server.AI;
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using Robust.Server.GameObjects;
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using Robust.Server.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Physics;
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using Robust.Shared.Interfaces.Timing;
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using Robust.Shared.IoC;
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@@ -26,9 +24,7 @@ namespace Content.Server.AI
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{
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#pragma warning disable 649
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[Dependency] private readonly IPhysicsManager _physMan;
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[Dependency] private readonly IServerEntityManager _entMan;
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[Dependency] private readonly IGameTiming _timeMan;
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[Dependency] private readonly IEntitySystemManager _entSysMan;
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[Dependency] private readonly IChatManager _chatMan;
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#pragma warning restore 649
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@@ -13,11 +13,10 @@ namespace Content.Server.GameObjects.Components.Power
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[RegisterComponent]
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internal class WirePlacerComponent : Component, IAfterAttack
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{
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#pragma warning disable 169
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#pragma warning disable 649
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[Dependency] private readonly IServerEntityManager _entityManager;
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[Dependency] private readonly IMapManager _mapManager;
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[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager;
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#pragma warning restore 169
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#pragma warning restore 649
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/// <inheritdoc />
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public override string Name => "WirePlacer";
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@@ -46,7 +45,7 @@ namespace Content.Server.GameObjects.Components.Power
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if (found)
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return;
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var newWire = _entityManager.SpawnEntityAt("Wire", grid.GridTileToLocal(snapPos));
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if (newWire.TryGetComponent(out SpriteComponent wireSpriteComp)
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&& Owner.TryGetComponent(out SpriteComponent itemSpriteComp))
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@@ -8,10 +8,8 @@ using Robust.Server.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.Interfaces.Timing;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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@@ -26,8 +24,6 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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[Dependency] private readonly IMapManager _mapManager;
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[Dependency] private readonly IServerEntityManager _serverEntityManager;
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[Dependency] private readonly IEntitySystemManager _entitySystemManager;
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[Dependency] private readonly IGameTiming _gameTiming;
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[Dependency] private readonly IPrototypeManager _prototypeManager;
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#pragma warning restore 649
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private int _damage = 1;
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