Fix some compiler warnings.

This commit is contained in:
Pieter-Jan Briers
2019-10-10 15:48:11 +02:00
parent 6249a129c0
commit d7360f8709
3 changed files with 3 additions and 12 deletions

View File

@@ -6,9 +6,7 @@ using Content.Server.Interfaces.Chat;
using Content.Shared.Physics; using Content.Shared.Physics;
using Robust.Server.AI; using Robust.Server.AI;
using Robust.Server.GameObjects; using Robust.Server.GameObjects;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Physics; using Robust.Shared.Interfaces.Physics;
using Robust.Shared.Interfaces.Timing; using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC; using Robust.Shared.IoC;
@@ -26,9 +24,7 @@ namespace Content.Server.AI
{ {
#pragma warning disable 649 #pragma warning disable 649
[Dependency] private readonly IPhysicsManager _physMan; [Dependency] private readonly IPhysicsManager _physMan;
[Dependency] private readonly IServerEntityManager _entMan;
[Dependency] private readonly IGameTiming _timeMan; [Dependency] private readonly IGameTiming _timeMan;
[Dependency] private readonly IEntitySystemManager _entSysMan;
[Dependency] private readonly IChatManager _chatMan; [Dependency] private readonly IChatManager _chatMan;
#pragma warning restore 649 #pragma warning restore 649

View File

@@ -13,11 +13,10 @@ namespace Content.Server.GameObjects.Components.Power
[RegisterComponent] [RegisterComponent]
internal class WirePlacerComponent : Component, IAfterAttack internal class WirePlacerComponent : Component, IAfterAttack
{ {
#pragma warning disable 169 #pragma warning disable 649
[Dependency] private readonly IServerEntityManager _entityManager; [Dependency] private readonly IServerEntityManager _entityManager;
[Dependency] private readonly IMapManager _mapManager; [Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager; #pragma warning restore 649
#pragma warning restore 169
/// <inheritdoc /> /// <inheritdoc />
public override string Name => "WirePlacer"; public override string Name => "WirePlacer";

View File

@@ -8,10 +8,8 @@ using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map; using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Maths; using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization; using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables; using Robust.Shared.ViewVariables;
@@ -26,8 +24,6 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
[Dependency] private readonly IMapManager _mapManager; [Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly IServerEntityManager _serverEntityManager; [Dependency] private readonly IServerEntityManager _serverEntityManager;
[Dependency] private readonly IEntitySystemManager _entitySystemManager; [Dependency] private readonly IEntitySystemManager _entitySystemManager;
[Dependency] private readonly IGameTiming _gameTiming;
[Dependency] private readonly IPrototypeManager _prototypeManager;
#pragma warning restore 649 #pragma warning restore 649
private int _damage = 1; private int _damage = 1;