Fix some compiler warnings.

This commit is contained in:
Pieter-Jan Briers
2019-10-10 15:48:11 +02:00
parent 6249a129c0
commit d7360f8709
3 changed files with 3 additions and 12 deletions

View File

@@ -8,10 +8,8 @@ using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
@@ -26,8 +24,6 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
[Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly IServerEntityManager _serverEntityManager;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
[Dependency] private readonly IGameTiming _gameTiming;
[Dependency] private readonly IPrototypeManager _prototypeManager;
#pragma warning restore 649
private int _damage = 1;