Fix some compiler warnings.
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@@ -13,11 +13,10 @@ namespace Content.Server.GameObjects.Components.Power
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[RegisterComponent]
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internal class WirePlacerComponent : Component, IAfterAttack
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{
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#pragma warning disable 169
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#pragma warning disable 649
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[Dependency] private readonly IServerEntityManager _entityManager;
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[Dependency] private readonly IMapManager _mapManager;
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[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager;
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#pragma warning restore 169
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#pragma warning restore 649
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/// <inheritdoc />
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public override string Name => "WirePlacer";
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@@ -46,7 +45,7 @@ namespace Content.Server.GameObjects.Components.Power
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if (found)
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return;
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var newWire = _entityManager.SpawnEntityAt("Wire", grid.GridTileToLocal(snapPos));
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if (newWire.TryGetComponent(out SpriteComponent wireSpriteComp)
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&& Owner.TryGetComponent(out SpriteComponent itemSpriteComp))
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