Construction System. (#87)
* Construction WiP * Construction kinda works! * Lots more construction work. * It mostly works!
This commit is contained in:
committed by
GitHub
parent
f051078c79
commit
d7074bf74f
@@ -1,6 +1,6 @@
|
||||
using Content.Server.GameObjects.Components.Power;
|
||||
using SS14.Shared.GameObjects;
|
||||
using SS14.Shared.GameObjects.System;
|
||||
using SS14.Shared.GameObjects.Systems;
|
||||
|
||||
namespace Content.Server.GameObjects.EntitySystems
|
||||
{
|
||||
@@ -10,7 +10,7 @@ namespace Content.Server.GameObjects.EntitySystems
|
||||
{
|
||||
EntityQuery = new TypeEntityQuery(typeof(SmesComponent));
|
||||
}
|
||||
|
||||
|
||||
public override void Update(float frameTime)
|
||||
{
|
||||
foreach (var entity in RelevantEntities)
|
||||
|
||||
Reference in New Issue
Block a user