Merge accesses from the possible positions an ID card may be in. (#7672)

This commit is contained in:
20kdc
2022-04-24 01:21:17 +01:00
committed by GitHub
parent 952185d84a
commit d6fc3d31c3

View File

@@ -67,32 +67,77 @@ namespace Content.Shared.Access.Systems
public bool IsAllowed(AccessReaderComponent reader, ICollection<string> accessTags)
{
if (!reader.Enabled)
{
// Access reader is totally disabled, so access is always allowed.
return true;
}
if (reader.DenyTags.Overlaps(accessTags))
{
// Sec owned by cargo.
// Note that in resolving the issue with only one specific item "counting" for access, this became a bit more strict.
// As having an ID card in any slot that "counts" with a denied access group will cause denial of access.
// DenyTags doesn't seem to be used right now anyway, though, so it'll be dependent on whoever uses it to figure out if this matters.
return false;
}
return !reader.Enabled || reader.AccessLists.Count == 0 || reader.AccessLists.Any(a => a.IsSubsetOf(accessTags));
return reader.AccessLists.Count == 0 || reader.AccessLists.Any(a => a.IsSubsetOf(accessTags));
}
public ICollection<string> FindAccessTags(EntityUid uid)
{
HashSet<string>? tags = null;
var owned = false;
// check entity itself
if (FindAccessTagsItem(uid, out var tags))
return tags;
FindAccessTagsItem(uid, ref tags, ref owned);
foreach (var item in _handsSystem.EnumerateHeld(uid))
{
if (FindAccessTagsItem(item, out tags))
return tags;
FindAccessTagsItem(item, ref tags, ref owned);
}
// maybe its inside an inventory slot?
if (_inventorySystem.TryGetSlotEntity(uid, "id", out var idUid) && FindAccessTagsItem(idUid.Value, out tags))
return tags;
if (_inventorySystem.TryGetSlotEntity(uid, "id", out var idUid))
{
FindAccessTagsItem(idUid.Value, ref tags, ref owned);
}
return Array.Empty<string>();
return ((ICollection<string>?) tags) ?? Array.Empty<string>();
}
/// <summary>
/// Try to find <see cref="AccessComponent"/> on this item
/// or inside this item (if it's pda)
/// This version merges into a set or replaces the set.
/// If owned is false, the existing tag-set "isn't ours" and can't be merged with (is read-only).
/// </summary>
private void FindAccessTagsItem(EntityUid uid, ref HashSet<string>? tags, ref bool owned)
{
if (!FindAccessTagsItem(uid, out var targetTags))
{
// no tags, no problem
return;
}
if (tags != null)
{
// existing tags, so copy to make sure we own them
if (!owned)
{
tags = new(tags);
owned = true;
}
// then merge
tags.UnionWith(targetTags);
}
else
{
// no existing tags, so now they're ours
tags = targetTags;
owned = false;
}
}
/// <summary>