Change balancing of atmos gas tank bombs (#36780)

* i will put functionality in salt later

* la

* to 10
This commit is contained in:
LaCumbiaDelCoronavirus
2025-05-15 03:49:57 +08:00
committed by GitHub
parent 6919d5d46b
commit d6e998272f
3 changed files with 3 additions and 3 deletions

View File

@@ -91,7 +91,7 @@ public sealed partial class GasTankComponent : Component, IGasMixtureHolder
/// Increases explosion for each scale kPa above threshold. /// Increases explosion for each scale kPa above threshold.
/// </summary> /// </summary>
[DataField] [DataField]
public float TankFragmentScale = 2 * Atmospherics.OneAtmosphere; public float TankFragmentScale = 2.25f * Atmospherics.OneAtmosphere;
[DataField] [DataField]
public EntProtoId ToggleAction = "ActionToggleInternals"; public EntProtoId ToggleAction = "ActionToggleInternals";

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@@ -52,7 +52,7 @@ alert.min_players_sharing_connection = 2
allow_multi_server_play = false allow_multi_server_play = false
[atmos] [atmos]
max_explosion_range = 5 max_explosion_range = 10
[status] [status]
privacy_policy_link = "https://spacestation14.com/about/privacy/#game-server-privacy-policy" privacy_policy_link = "https://spacestation14.com/about/privacy/#game-server-privacy-policy"

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@@ -36,7 +36,7 @@
temperature: 293.15 temperature: 293.15
tankLowPressure: 30.0 tankLowPressure: 30.0
- type: Explosive - type: Explosive
explosionType: Default explosionType: MicroBomb
maxIntensity: 20 maxIntensity: 20
- type: MeleeWeapon - type: MeleeWeapon
wideAnimationRotation: 45 wideAnimationRotation: 45