Change balancing of atmos gas tank bombs (#36780)
* i will put functionality in salt later * la * to 10
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@@ -91,7 +91,7 @@ public sealed partial class GasTankComponent : Component, IGasMixtureHolder
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/// Increases explosion for each scale kPa above threshold.
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/// Increases explosion for each scale kPa above threshold.
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/// </summary>
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/// </summary>
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[DataField]
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[DataField]
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public float TankFragmentScale = 2 * Atmospherics.OneAtmosphere;
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public float TankFragmentScale = 2.25f * Atmospherics.OneAtmosphere;
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[DataField]
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[DataField]
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public EntProtoId ToggleAction = "ActionToggleInternals";
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public EntProtoId ToggleAction = "ActionToggleInternals";
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@@ -52,7 +52,7 @@ alert.min_players_sharing_connection = 2
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allow_multi_server_play = false
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allow_multi_server_play = false
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[atmos]
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[atmos]
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max_explosion_range = 5
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max_explosion_range = 10
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[status]
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[status]
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privacy_policy_link = "https://spacestation14.com/about/privacy/#game-server-privacy-policy"
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privacy_policy_link = "https://spacestation14.com/about/privacy/#game-server-privacy-policy"
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@@ -36,7 +36,7 @@
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temperature: 293.15
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temperature: 293.15
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tankLowPressure: 30.0
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tankLowPressure: 30.0
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- type: Explosive
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- type: Explosive
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explosionType: Default
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explosionType: MicroBomb
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maxIntensity: 20
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maxIntensity: 20
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- type: MeleeWeapon
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- type: MeleeWeapon
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wideAnimationRotation: 45
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wideAnimationRotation: 45
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