Don't error on missing component in ChangeHeat (#32451)

This commit is contained in:
slarticodefast
2024-10-12 20:52:05 +02:00
committed by GitHub
parent 70b7747fdd
commit d6d8c55d57

View File

@@ -130,7 +130,7 @@ public sealed class TemperatureSystem : EntitySystem
public void ChangeHeat(EntityUid uid, float heatAmount, bool ignoreHeatResistance = false,
TemperatureComponent? temperature = null)
{
if (!Resolve(uid, ref temperature))
if (!Resolve(uid, ref temperature, false))
return;
if (!ignoreHeatResistance)
@@ -311,7 +311,7 @@ public sealed class TemperatureSystem : EntitySystem
private void ChangeTemperatureOnCollide(Entity<ChangeTemperatureOnCollideComponent> ent, ref ProjectileHitEvent args)
{
_temperature.ChangeHeat(args.Target, ent.Comp.Heat, ent.Comp.IgnoreHeatResistance);// adjust the temperature
_temperature.ChangeHeat(args.Target, ent.Comp.Heat, ent.Comp.IgnoreHeatResistance);// adjust the temperature
}
private void OnParentChange(EntityUid uid, TemperatureComponent component,