make dragons breathe fire (#26746)

* add ActionGun system

* add RepeatingTrigger

* dragons breath projectile, repeatedly explodes

* give dragon fire breathing action, fireproof it

* oop

* oop 2

* prevent troll

* proper repeating thing

* pro

* webedit ops

* realops

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
deltanedas
2024-05-08 00:25:41 +00:00
committed by GitHub
parent bd06aa2365
commit d6d1c9ed8a
8 changed files with 210 additions and 1 deletions

View File

@@ -81,6 +81,13 @@ public sealed partial class ExplosiveComponent : Component
[DataField("deleteAfterExplosion")]
public bool? DeleteAfterExplosion;
/// <summary>
/// Whether to not set <see cref="Exploded"/> to true, allowing it to explode multiple times.
/// This should never be used if it is damageable.
/// </summary>
[DataField]
public bool Repeatable;
/// <summary>
/// Avoid somehow double-triggering this explosion (e.g. by damaging this entity from its own explosion.
/// </summary>