@@ -87,6 +87,13 @@ namespace Content.Server.Zombies
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private void OnPendingMapInit(EntityUid uid, IncurableZombieComponent component, MapInitEvent args)
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{
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_actions.AddAction(uid, ref component.Action, component.ZombifySelfActionPrototype);
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if (HasComp<ZombieComponent>(uid) || HasComp<ZombieImmuneComponent>(uid))
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return;
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EnsureComp<PendingZombieComponent>(uid, out PendingZombieComponent pendingComp);
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pendingComp.GracePeriod = _random.Next(pendingComp.MinInitialInfectedGrace, pendingComp.MaxInitialInfectedGrace);
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}
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private void OnPendingMapInit(EntityUid uid, PendingZombieComponent component, MapInitEvent args)
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@@ -98,7 +105,6 @@ namespace Content.Server.Zombies
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}
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component.NextTick = _timing.CurTime + TimeSpan.FromSeconds(1f);
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component.GracePeriod = _random.Next(component.MinInitialInfectedGrace, component.MaxInitialInfectedGrace);
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}
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public override void Update(float frameTime)
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|
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