Anomaly cleanup (#14781)
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@@ -5,7 +5,7 @@ namespace Content.Server.Anomaly.Components;
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/// <summary>
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/// This is used for projectiles which affect anomalies through colliding with them.
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/// </summary>
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[RegisterComponent]
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[RegisterComponent, Access(typeof(SharedAnomalySystem))]
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public sealed class AnomalousParticleComponent : Component
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{
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/// <summary>
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