Allows you to buckle transfer person from bed to bed (#32089)
* unbuckle if the target is buckled * better way to do it
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@@ -268,7 +268,7 @@ public abstract partial class SharedBuckleSystem
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return false;
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}
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if (buckleComp.Buckled)
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if (buckleComp.Buckled && !TryUnbuckle(buckleUid, user, buckleComp))
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{
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if (popup)
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{
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