diff --git a/Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs b/Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs index 75ddccce48..f68533d4bb 100644 --- a/Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs +++ b/Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs @@ -220,9 +220,6 @@ public sealed partial class ShuttleSystem SoundSystem.Play(_startupSound.GetSound(), Filter.Empty().AddInRange(Transform(uid).MapPosition, GetSoundRange(component.Owner)), _startupSound.Params); // Make sure the map is setup before we leave to avoid pop-in (e.g. parallax). SetupHyperspace(); - - var ev = new FTLStartedEvent(); - RaiseLocalEvent(uid, ref ev); return true; }