From d5ce221b7712323bc9f349ab3427ef84de9a19be Mon Sep 17 00:00:00 2001 From: moonheart08 Date: Sat, 8 Jan 2022 15:46:38 -0600 Subject: [PATCH] Actually no a bit lower is better. --- Content.Shared/Slippery/SlipperyComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Shared/Slippery/SlipperyComponent.cs b/Content.Shared/Slippery/SlipperyComponent.cs index 3c6e5dfe5c..35f19ed88a 100644 --- a/Content.Shared/Slippery/SlipperyComponent.cs +++ b/Content.Shared/Slippery/SlipperyComponent.cs @@ -20,7 +20,7 @@ namespace Content.Shared.Slippery private float _paralyzeTime = 5f; private float _intersectPercentage = 0.3f; - private float _requiredSlipSpeed = 4f; + private float _requiredSlipSpeed = 3.5f; private float _launchForwardsMultiplier = 1f; private bool _slippery = true; private SoundSpecifier _slipSound = new SoundPathSpecifier("/Audio/Effects/slip.ogg");