explicit interface go brrrr
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@@ -189,14 +189,14 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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_activated = true;
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}
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public bool UseEntity(UseEntityEventArgs eventArgs)
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bool IUse.UseEntity(UseEntityEventArgs eventArgs)
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{
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ToggleStatus(eventArgs.User);
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return true;
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}
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public async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (!ActionBlockerSystem.CanInteract(eventArgs.User)) return false;
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if (!_cellSlot.InsertCell(eventArgs.Using)) return false;
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@@ -212,7 +212,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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}
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}
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public void DoHit(ThrowCollideEventArgs eventArgs)
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void IThrowCollide.DoHit(ThrowCollideEventArgs eventArgs)
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{
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if (!Activated || Cell == null || !Cell.TryUseCharge(EnergyPerUse) || !eventArgs.Target.TryGetComponent(out StunnableComponent? stunnable))
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return;
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