explicit interface go brrrr
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@@ -87,7 +87,7 @@ namespace Content.Server.GameObjects.Components
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return new PlaceableSurfaceComponentState(_isPlaceable,_placeCentered,_positionOffset);
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}
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public async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (!IsPlaceable)
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return false;
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