explicit interface go brrrr
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@@ -37,7 +37,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
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CreamPied = false;
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}
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public ReagentUnit ReagentReactTouch(ReagentPrototype reagent, ReagentUnit volume)
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ReagentUnit IReagentReaction.ReagentReactTouch(ReagentPrototype reagent, ReagentUnit volume)
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{
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switch (reagent.ID)
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{
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@@ -50,7 +50,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
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return ReagentUnit.Zero;
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}
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public void HitBy(ThrowCollideEventArgs eventArgs)
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void IThrowCollide.HitBy(ThrowCollideEventArgs eventArgs)
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{
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if (!eventArgs.Thrown.HasComponent<CreamPieComponent>() || CreamPied) return;
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