explicit interface go brrrr
This commit is contained in:
@@ -185,13 +185,13 @@ namespace Content.Server.GameObjects.Components.Fluids
|
||||
}
|
||||
}
|
||||
|
||||
public bool UseEntity(UseEntityEventArgs eventArgs)
|
||||
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
|
||||
{
|
||||
ToggleSafety(eventArgs.User);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Activate(ActivateEventArgs eventArgs)
|
||||
void IActivate.Activate(ActivateEventArgs eventArgs)
|
||||
{
|
||||
ToggleSafety(eventArgs.User);
|
||||
}
|
||||
@@ -212,7 +212,7 @@ namespace Content.Server.GameObjects.Components.Fluids
|
||||
appearance.SetData(SprayVisuals.Safety, _safety);
|
||||
}
|
||||
|
||||
public void Dropped(DroppedEventArgs eventArgs)
|
||||
void IDropped.Dropped(DroppedEventArgs eventArgs)
|
||||
{
|
||||
if(_hasSafety && Owner.TryGetComponent(out AppearanceComponent appearance))
|
||||
appearance.SetData(SprayVisuals.Safety, _safety);
|
||||
|
||||
Reference in New Issue
Block a user