explicit interface go brrrr

This commit is contained in:
Paul
2021-02-04 17:44:49 +01:00
parent 5f6d2d50ba
commit d5cd82de60
148 changed files with 285 additions and 206 deletions

View File

@@ -4,6 +4,7 @@ using Content.Server.GameObjects.Components.Fluids;
using Content.Server.GameObjects.EntitySystems;
using JetBrains.Annotations;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Serialization;
using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.Destructible.Thresholds.Behavior
@@ -11,7 +12,7 @@ namespace Content.Server.GameObjects.Components.Destructible.Thresholds.Behavior
[UsedImplicitly]
public class SpillBehavior : IThresholdBehavior
{
public void ExposeData(ObjectSerializer serializer) { }
void IExposeData.ExposeData(ObjectSerializer serializer) { }
public void Trigger(IEntity owner, DestructibleSystem system)
{