explicit interface go brrrr
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@@ -34,7 +34,7 @@ namespace Content.Server.GameObjects.Components.Construction
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serializer.DataField(ref _refineTime, "refineTime", 2f);
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}
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public async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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// check if object is welder
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if (!eventArgs.Using.TryGetComponent(out ToolComponent? tool))
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